JAVA PROGRAMMING(LAB) SYLLABUS

1. DETERMINING THE ORDER OF NUMBERS GENERATED RANDOMLY USING RANDOM CLASS
2. IMPLEMENTATION OF POINT CLASS FOR IMAGE MANIPULATION
3. USAGE OF CALENDAR CLASS AND MANIPULATION
4. STRING MANIPULATION USING CHAR ARRAY
5. DATABASE CREATION FOR STORING E-MAIL ADDRESSES AND MANIPULATION.
6. USAGE OF VECTOR CLASSES.
7. IMPLEMENTING THREAD BASED APPLICATIONS & EXCEPTION HANDLING(SYNCHRONIZATION & ASYNCHRONIZATION)

APPLETS
8. WORKING WITH FRAMES AND VARIOUS CONTROLS
9. WORKING WITH DIALOGS AND MENUS
10. WORKING WITH PANEL AND LAYOUT.
11. INCORPORATING GRAPHICS(SCALING ONLY)
APPLICATIONS FOR EVENTS HANDLING

12. APPLICATION USING jdbc CONNECTIVITY
13. HTML TO SERVLET APPLICATIONS
14. SERVLET TO APPLET COMMUNICATION

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