COMPUTER GRAPHICS MADRAS UNIVERSITY SYLLABUS

Title of the Course/  Paper
COMPUTER GRAPHICS
Elective
II Year & FOURTHSemester
Credit: 5

Objective of the course
This course introduces the fundamental concepts of Graphics.
Course outline
Unit 1: INTRODUCTION TO COMPUTER GRAPHICS : Brief Survey of Computer Graphics – Graphics Systems: Video Display Devices – Types – Raster-Scan Systems and Random-Scan Systems – Input Devices – Hard-Copy Devices – Graphics Software.
Unit-2: OUTPUT PRIMITIVES AND THEIR ATTRIBUTES Line-Drawing (DDA and Bresenham’s) Algorithms – Circle-Generating (Midpoint) Algorithm – Ellipse-Generating (Midpoint) Algorithms- Area-Filling (Boundary-Fill and Flood-Fill) Algorithms - Line Attributes - Color and Grayscale Levels – Character Attributes – Inquiry Functions.
Unit 3: TWO-DIMENSIONAL TRANSFORMATIONS AND  VIEWING : Basic Transformations - Matrix Representations and Homogeneous Coordinates – Composite Transformations - Other Transformations – Window-to- Viewport Coordinate  Transformation – Clipping Algorithms: Cohen-Sutherland Line Clipping and Sutherland- Hodgeman Polygon Clipping – Basic Modeling Concepts - Interactive Input Methods: Logical Classification of Input Devices – Interactive Picture-Construction Techniques. 
Unit-4: THREE-DIMENSIONAL CONCEPTS:  Three-Dimensional Display Methods: Parallel and Perspective Projections – Depth Cueing -  Visible Line and Surface Identification – Polygon Surfaces: Polygon Tables, Plane Equations and Polygon Meshes - Three-Dimensional Transformations: Basic, Other and Composite Transformations.
Unit-5 : THREE-DIMENSIONAL VIEWING : Viewing Pipeline and Coordinates – Transformation from World to Viewing Coordinates – Projection Transformations - Matrices - View Volumes - Hidden Surface and Hidden Line Elimination Methods: Back-Face Detection , Depth-Buffer and A-Buffer Methods –Wireframe Methods- Light Sources – RGB,CMY and HLS Color Models – Computer Animation: Design of its Sequences and Languages.
1. Recommended Texts
i. D. Hearn  and M.P. Baker,2005,Computer Graphics,  2nd Edition, Pearson Education, Prentice Hall, 19th Reprint.
2.Reference Books
i.   S. Harrington,1987, Computer Graphics , 2nd Edition , McGraw-Hill Book Co.
ii. W.M.  Newman  and R.F. Sproull ,1997, Principles  of   Interactive  Computer       
     Graphics, 2nd Edition,Tata McGraw-Hill Publishing Co. Ltd.
        iii.  D.P. Mukherjee ,1999,Fundamentals   of    Computer   Graphics   and   
     Multimedia ,  1st  Edition,  Prentice-Hall of India Pvt. Ltd.
      iv.  N. Krishnamurthy ,2002, Introduction to Computer Graphics, 1st Edition, Tata  
            McGraw-Hill Publishing Co. Ltd.
       v. D.F.Rogers ,2001,Procedural  Elements  for  Computer  Graphics, 2nd  Edition,
           Tata McGraw-Hill Publishing Co. Ltd.
      vi. Z. Xiang and R.A. Plastock,2002, Computer Graphics, Schaum’s  Outline Series,
           Tata McGraw-Hill  Publishing Co.



No comments:

Post a Comment